D. Bavelier, University of Rochester, USA and University of Geneva, Switzerland
R.J. Davidson, University of Wisconsin, Madison
C.S. Green, University of Wisconsin, Madison
L.M. Malamed, University of Southern California, Los Angeles


The Office of Science and Technology Policy at the White House
Contact: C. Steinkuehler-Squire

The National Science Foundation, Information and Intelligent Systems Division, Smart Health and Well-Being Program
Contact: M. Pavel


In order of appearance


Executive Summary
Full Report


Tuesday, August 21, 2012 - EEOB, Indian Treaty Room
10:00am Opening Break as people clear security and find room in building
10:30am – 11:00am Welcome Remarks

Constance Steinkuehler-Squire
White House Office of Sciences & Technology Policy

Philip Rubin
Principal Assistant Director for Science and Assistant Director for Social, Behavioral, and Economic Sciences White House Office of Sciences & Technology Policy

Jim Shelton
Assistant Deputy Secretary for Innovation and Improvement, Dept of Education

Howard Wactlar
Director, Information and Intelligent Systems Division, Computer and Information Science and Engineering Directorate, National Science Foundation

Tom Kalil
Deputy Director, White House Office of Sciences & Technology Policy

11:00am – 11:30am Your Brains on Video Games: Myths and Reality
Daphne Bavelier [PDF]
11:30am – 11:45am Questions & Answers
11:45am – 12:15pm Well-being as a skill: The prospects and consequences of training positive cognitive and social qualities
Richie Davidson [PDF]
12:15pm – 12:30pm Questions & Answers
12:30pm – 2:00pm Lunch Break
2:00pm – 2:10pm Statement Mission by Misha Pavel
Program Director, Smart Health and Well-Being, Information and Intelligent Systems, National Science Foundation
2:10pm – 2:30pm The Neuroscience of Game Mechanics: Rapid Fire Talks
Noah Falstein [PDF] and Paul Schrater [PDF]
2:30pm – 3:00pm Panel Discussion with Deb Lieberman, Laird Malamed, and Alex Games
3:30pm – 4:10pm Coffee Break
4:10pm – 4:30pm Inter-individual variability in game play and player types: Rapid Fire Talks
Rosalind Picard [PDF] and C. Shawn Green [PDF]
4:30pm – 5:00pm Panel Discussion with Nick Fortugno, Jay McClelland, and Sophia Vinogradov
5:00pm – 5:30pm Questions & Answers
5:45pm Remarks by Farnam Jahanian
Assistant Director for Computer and Information Science and Engineering, National Science Foundation
6:00pm – 6:45pm Cab or Metro over to Smithsonian - 8th and F Streets, NW
6:45pm Meeting Time in Smithsonian Lobby for those interested in the visit
6:45pm – 7:45pm Tour of 'The Art of Video Games' exhibit at the American Art Museum
8:00pm – 10:00pm Cocktail Dinner at The Atrium Old Ebbitt Grill - 675 15th Street NW

Wednesday, August 22, 2012 - EEOB, Indian Treaty Room
8:00 am Clear security and find room in building
8:30am – 8:50am Affective/Social behavior within videogame-based interactions: Rapid Fire Talks
Meng Chad [PDF] and Doug Gentile [PDF]
8:50am – 9:20am Panel Discussion with Barbara Fredrickson, John Gabrieli, and Frank Lantz
9:20am – 9:50am Questions & Answers
9:50am – 10:10am Coffee Break
10:10am – 10:50am Best Practices in Assessment and Validation: Rapid Fire Talks
Michael Merzenich [PDF] and Richie Davidson [PDF]
10:50am – 11:20am Panel Discussion with Mike Ambinder, Emmeline Edwards, and Judith Rumsey
11:20am – 11:50am Questions & Answers
12:00pm – 1:30pm Lunch Break
1:30pm – 1:50pm Bridging between Research and Game Industry: Rapid Fire Talks
Alan Gershenfeld [PDF] and Adam Gazzaley [ZIP]
1:50pm – 2:20pm Panel Discussion with Steve Arnold, Janet Kolodoner, and Liz Phelps
2:20pm – 2:50pm Questions & Answers
3:00pm – 4:00pm Break-out Groups (see your assigned room and group on the breakout instruction sheet)
4:00pm – 4:30pm Closing Remarks by Daphne Bavelier and Richie Davidson