Plasticity in the Visual System


The effect of video games on visual attention
Investigators: C. Shawn Green, Rebecca Achtman, Renjie Li, Matt Dye, and Mary Jo Maciejewski

Project Overview
We have recently shown that playing first person point of view, action video games affects several aspects of visual processing. Video game players (VGPs) were found to outperform non-video game players (NVGPs) on the localization of an eccentric target among distractors, on the number of visual items they could apprehend at once and on the fast temporal processing of visual information (Green and Bavelier, submitted). We have hypothesized that changes in visual attention contribute to these enhanced skills. The study of VGPs therefore provides an efficient tool for determining which visual skills can be altered by experience and for characterizing the factors that favor transfer of learning.
Much remains to be done to characterize the effects of video game playing on the visual system. First, it is not clear at this stage which aspects of visual attention are modified. Second, although our first studies have identified changes in visual attention, other levels of processing may also be affected. Of particular interest is the possibility that video game playing results in an enhancement of sensory processing and/or an increased capacity in visual short-term memory. Behavioral investigations will be combined with brain imaging (fMRI) to allow a more direct characterization of the brain systems that are modified by video game playing.

Web Demos
To view web-based demos of the tasks used in these experiments, click here.

Related Publications

  • For related publications from our lab, please visit our Publications page here.

Related Projects

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