Research Interest

Computational modeling

Learning in changing / non-stationary environments

Efficient language production

University of Rochester 2009-present
  • Ph.D. Candidate, Brain and Cognitive Sciences, University of Rochester
  • M.A. awarded in 2011
University of Rochester 2007-2009
  • B.S., Brain and Cognitive Sciences, University of Rochester
  • Awarded highest distinction in research in Brain and Cognitive Sciences
  • Thesis: Efficiency of Language Production in Native and Non-native Speakers
State University of New York at Oswego2005-2007
  • Cognitive Science Program

Qian, T., Reeder, P., Aslin, R., Tenenbaum, J. B., & Newport, E. L. In prep. A Rational Approach to Linguistic Generalization: The Role of Grammatical Category Representation

In prep

Qian T., Jaeger, T. F. & Aslin R. N. (2012). Learning to represent a multi-context environment: more than detecting changes. Frontiers in Psychology, 3:228. doi:10.3389/fpsyg.2012.00228


Qian, T., & Jaeger, T. F. (2012). Cue Effectiveness in Communicatively Efficient Discourse Production. Cognitive Science, 36, 1312-1336. doi:10.1111/j.1551-6709.2012.01256.x


Qian, T., Reeder, P., Aslin, R., Tenenbaum, J. B., & Newport, E. L. (2012). Exploring the Role of Representation in Models of Grammatical Category Acquisition. In N. Miyake, D. Peebles, & R. P. Cooper (Eds.), Proceedings of the 34th Annual Conference of the Cognitive Science Society (pp. 881-886). Austin, TX: Cognitive Science Society.


Qian, T., & Jaeger, T. F. (2011). Topic Shift in Efficient Discourse Production. In Proceedings of the 33rd Annual Meeting of the Cognitive Science Society. (p. 3313-3318)

Looking for participants to whack some moles

I am currently running an experiment where you could play a modified version of the classic game Whack-a-Mole for half an hour and get paid $7.50!

Doesn't it sound fun?

In this study, you will play the game on a touchscreen. In the game, you will be presented with a mole and his animal friends and your task will be to whack him as fast as possible. We will record how fast you whack the mole, and that's it!

The experiment takes place in room 409 of Meliora Hall, and it is designed to run for 30 to 45 minutes. You must be at least 18 years old, speak and understand English, have normal or corrected-to-normal vision, have normal hearing, and be able to use a touch-sensitive screen. You will be paid $7.50 in cash upon completion of the experiment.

If you are interested, please click the "send me an email" button above so we can schedule a convenient time for you to participate. I typically schedule appointments during regular work hours (Monday through Friday, 9am to 5pm), but we may be able to work something else out if you are busy during those times. Thanks, and I look forward to hearing from you!